YGO EQG XX - Episode 041

"The Double X Final" is the 41st episode of the series.

The battle between Team V Fighters and Team Dominator begins and Spike duels against Heath Burns. Who will win?

In the final round, each duelist will be taking turns to duel. It's kinda like the WRGP from Yu-Gi-Oh! 5D's, only there's no baton.

Spike vs. Heath Burns
 Turn 1: Heath 

Heath draws. He then Normal Summons "Solar Flare Dragon" (1500/1000) in Attack Position. He then Sets three cards. On Heath's End Phase, the effect of "Solar Flare Dragon" activates, inflicting 500 damage to Spike (Spike 4000 → 3500).

 Turn 2: Spike 

Spike draws. He then activates "Flame Viper Dragon" (Left 1) and "Flame Banner Dracokid" (Right 7) in his Pendulum Zones. He then Pendulum Summons "Burning Salamander" (1600/1400), "Flame Tracker Dragon" (1300/300) and "Underling Dragon" (500/500) from his hand in Attack Position. Due to the effect of "Burning Salamander", it can be treated as a Dragon-Type monster. He then tunes the Level 2 "Underling Dragon" with the Level 3 Tuner monster "Flame Tracker Dragon" in order to Synchro Summon "Flame Hunter Dragon" (2300/1300) in Attack Position. Since "Underling Dragon" was used for a Synchro Summon, its effect activates, allowing Spike to add "Flame Sabre Dragon" from his Deck to his hand. Since "Flame Tracker Dragon" was used for a Synchro Summon of a Dragon-Type monster, its effect activates, increasing "Flame Hunter Dragon's" ATK by 500 ("Flame Hunter Dragon": 2300 → 2800/1300). He then activates the Pendulum Effect of "Flame Banner Dracokid" to increase the ATK of all Dragon-Type monsters he controls by 500 ("Burning Salamander": 1600 → 2100/1400; "Flame Hunter Dragon": 2800 → 3300/1300). "Flame Hunter Dragon" attacks "Solar Flare Dragon", but Heath activates his face-down "Raigeki Break" to discard one card and destroy "Flame Hunter Dragon". "Burning Salamander" attacks "Solar Flare Dragon". Heath finds an unknown Action Trap that inflicts 300 damage to him (Heath 4000 → 3700). "Burning Salamander" then destroys "Solar Flare Dragon" (Heath 3700 → 3100). He then Sets a card ("Shrink").

 Turn 3: Heath 

Heath draws. He activates the effect of the "Flaming Emperor Hellfire" in his Graveyard, discarding one card to revive itself (2600/2200) in Attack Position (It was sent there via the effect of "Raigeki Break"). He then activates his two face-downs "Flaming Soldiers of Hellfire" to Special Summon themselves (1600/1100) in Attack Position. He then Tributes all three of them in order to Tribute Summon "Searing Flame Dragon Afterburner" (?/?) in Attack Position. Due to the effect of "Afterburner", its ATK and DEF become equal to the number of Traps in Heath's Graveyard x800. There are currently four ("Afterburner": ? → 3200/? → 3200). "Afterburner" attacks "Burning Salamander". This activates the effect of "Afterburner", allowing Heath to look at the top five cards of his Deck and send all Traps among them to the Graveyard. He sends three ("Afterburner": 3200 → 5600/3200 → 5600). Spike activates his face-down "Shrink" to halve the ATK of "Afterburner" until the End Phase ("Afterburner": 5600 → 2800/5600). "Afterburner" then destroys "Burning Salamander" (Spike 3500 → 2800).

 Turn 4: Spike 

Spike draws. He then Pendulum Summons "Flame Hunter Dragon" (2300/1300) from his Extra Deck and "Flame Sabre Dragon" (1500/1200) and "Scorcher Dragon" (1200/700) from his hand in Attack Position. He then tunes the Level 5 "Flame Hunter Dragon" with the Level 3 Tuner monster "Scorcher Dragon" in order to Synchro Summon "Dragonic Blazemaster" (3000/2000) in Attack Position. He then activates "Spell Recycle" to activate the effect of the "Shrink" in his Graveyard ("Afterburner": 5600 → 2800/5600). He then activates the Pendulum Effect of "Flame Banner Dracokid" ("Dragonic Blazemaster": 3000 → 3500/2000; "Flame Spear Dragon": 1500 → 2000/1200). "Dragonic Blazemaster" attacks and destroys "Afterburner" (Heath 3100 → 2400). "Flame Sabre Dragon" attacks Heath directly, but Heath activates the effect of the "Ambush Blazer" in his hand, discarding it to activate the effect of the "Negate Attack" in his Graveyard, negating the attack and ending the Battle Phase.

 Turn 5: Heath 

Heath draws. He then activates the effect of the "Hellire" in his Graveyard, discarding a Trap Card to revive itself (2600/2200) in Attack Position. Since there are eight Trap Cards in his Graveyard, he Special Summons "Blazing Arms Dragon Infernity" (3000/3000) in Attack Position. He then activates the effect of "Hellfire" to reduce the ATK of "Dragonic Blazemaster" by 100 for every Trap Card in his Graveyard. There are currently eight ("Dragonic Blazemaster": 3500 → 2700/2000). He then activates the effect of "Infernity" to banish three Trap Cards from his Graveyard and destroy "Flame Banner Dracokid" ("Dragonic Blazemaster": 2700 → 2200/2000; "Flame Sabre Dragon": 2000 → 1500/1200). "Infernity" attacks and destroys "Dragonic Blazemaster" (Spike 2800 → 2000). He then activates its second effect to Tribute "Hellfire" and allow itself to attack again. Spike finds and activates the Action Card "Brittle Defence" to pay 300 LP (Spike 2000 → 1700) and switch "Flame Sabre Dragon" to Defense Position. "Infernity" attacks and destroys "Flame Sabre Dragon". He then Sets a card.

 Turn 6: Spike 

Spike draws. He then activates "Flame Core Dragon" (Right 8) in his Right Pendulum Zone. He then Pendulum Summons "Flame Hunter Dragon" (2300/1300) and "Flame Sabre Dragon" (1500/1200) from his Extra Deck and "Magna Drago" (1400/600) and "Fireheart Dracokid" (1000/800) from his hand in Attack Position. Since "Flame Hunter Dragon" was Pendulum Summoned, its effect activates, destroying all Spell and Trap Cards Heath controls. Since "Hellfire Chains" was destroyed, its effect activates, destroying "Fireheart Dracokid" and inflicting damage to Spike equal to half its ATK (Spike 1700 → 1200). The second effect of "Hellfire Chains" prevents the destroyed monster from being Special Summoned. He then activates "Monster Reborn" to revive "Dragonic Blazemaster" (3000/2000) in Attack Position. He then activates the Pendulum Effect of "Flame Viper Dragon" to place itself on the bottom of his Deck, return "Flame Sabre Dragon" to his hand and Special Summon "Underling Dragon" (500/500) from his Graveyard in Attack Position. He then tunes the Level 2 "Underling Dragon" with the Level 2 Tuner monster "Underling Dragon" in order to Synchro Summon "Mystic Flame Dracokid" (1500/1300) in Attack Position. Since "Mystic Flame Dracokid" was Synchro Summoned, its effect activates, allowing Spike to add "Flame Viper Dragon" from his Deck to his hand. He then tunes the Level 8 "Dragonic Blazemaster" with the Level 4 Synchro Tuner monster "Mystic Flame Dracokid" in order to Accel Synchro Summon "Dragonic Blazemaster Victory Ace" (3300/3200) in Attack Position. He then Normal Summons "Flame Sabre Dragon" (1500/1200) in Attack Position. He then activates the effect of "Victory Ace" to Tribute all other monsters he controls and destroy all monsters whose total Levels are equal to or less than the total Levels of the Tributed monsters. He Tributes Level 5 "Flame Hunter Dragon" and Level 4 "Flame Sabre Dragon" and destroys "Infernity". Due to the second effect of "Victory Ace", it gains 500 ATK for each monster destroyed ("Victory Ace": 3300 → 3800/3200). "Victory Ace" attacks Heath directly, but Heath finds and activates the Action Card "Miracle Card" to declare Trap and draw a card. If it's the same type as the declared Type, he can activate it immediately. He draws "Call of the Haunted", so he activates it to revive "Infernity" (3000/3000) in Attack Position. A replay occurs and "Victory Ace" attacks and destroys "Infernity" (Heath 2000 → 1200). He then Sets a card.

 Turn 7: Heath 

Heath draws. He then activates the effect of the "Infernity" in his Graveyard, banishing two Trap Cards from his Graveyard and paying half of his LP (Heath 1200 → 600) to revive it (3000/3000) in Attack Position. He then Normal Summons "Fire Imp" (1000/1000) in Attack Position. He then activates its effect to transfer its ATK to "Infernity" ("Fire Imp": 1000 → 0/1000; "Infernity": 3000 → 4000/3000). Spike finds the unknown Action Trap that inflicts 300 damage to him (Spike 1200 → 900). "Infernity" attacks and destroys "Victory Ace" (Heath 900 → 200). He then Tributes "Fire Imp" to allow "Infernity" to attack again. "Infernity" attacks Spike direcrly, but Spike finds and activates the Action Card "Miracle Card" to declare Trap and draw a card. If it's the same type as the declared Type, he can activate it immediately. He draws "Mega-Hide Dragon Shieldranoid", so he activates it to Special Summon itself (0/3000) in Defense Position. A replay occurs and "Infernity" attacks "Shieldranoid". Since "Shieldranoid" was attacked, its effect activates, increasing Spike's LP by the Level of "Infernity" x100. "Infernity" is Level 8 (Spike 200 → 1000). "Infernity" then destroys "Shieldranoid".

 Turn 8: Spike 

Spike draws. He then activates "Flame Spear Dragon" (Left 3) in his Left Pendulum Zone. He then Pendulum Summons "Flame Hunter Dragon" (2300/1300) and "Flame Sabre Dragon" (1500/1200) from his Extra Deck in Attack Position. He then activates the third effect of the "Victory Ace" in his Graveyard, banishing "Fireheart Dracokid" from his Graveyard to revive itself (3300/3200) in Attack Position. He then activates its effect to Tribute Level 5 "Flame Hunter Dragon" and Level 4 "Flame Sabre Dragon" and destroys "Infernity" ("Victory Ace": 3300 → 3800/3200). "Victory Ace" attacks Heath directly (Heath 1200 → 0).

Spike vs. Starlight Glimmer
<p style="text-align:center;"> Turn 9: Starlight 

<p style="text-align:center;">Starlight draws. She then Normal Summons "Celestial Spirit Aquarius" (1500/1200) in Attack Position. She then Sets two cards. She then activates "Shooting Star Blast" to Tribute "Aquarius" and inflict damage to Spike equal to its Level x300. "Aquarius" is Level 4 (Spike 1000 → 0).